Courtney Love was often criticized for, as she put it, sitting on the "Holy Grail" of music, being unreleased Nirvana tracks that were rumored after Kurt Cobain's death. In her eyes, it was kind of cool to keep what could be insight into his death, personified into music.
Whether you like grunge or not, bear with the analogy. This same kind of thought process seems to be pervading the games industry. There are a few games that basically all of us agree are amongst the best games ever. They provide experiences we can't get anywhere else. For some, RPGs like Final Fantasy VII, Earthbound, and Chrono Trigger are a "Holy Grail" of sorts. Other gamers crave the excellence of Super Mario Bros. 3, or the amazing Super Metroid. We all have our favorites, sure, but we can all agree on a few games that simply rock our world.
Now, we don't always need these games to turn into their own franchises, like Square Enix capitalizing on the Compilation of Final Fantasy VII. But at moments, it is easy to feel like some Publishers are cock-blocking gamers from the "what could be."
Right now, you could be playing an online, multiplayer classic F-Zero WiiWare racing game, complete with the awesome retro Mode 7 feel. Or maybe Nintendo will get their act together and bring a new console Earthbound to North America, or anywhere for that matter. But these games don't exist. Why don't they, again?
I'm sure some will hold the belief that we don't want to beat a dead horse. Digital reproduction of art seems to change the value of the original piece. Is the Mona Lisa much of an important piece in art history anymore, now that you can get it as a mouse pad for your computer? In the same way, would we be risking killing the original Final Fantasy VII and what we loved from it, by actually making a remake of the game for a next-gen console?
Personally, I think remakes are a bit unnecessary. I find the extent of the Virtual Console, and XBLA services to be enough in getting your retro game on, well, legally at least. But bringing an amazing game like Chrono Trigger to the DS as a remake... is it necessary? Is there a point?
However, if we were to see more new digitally-distributed games that take inspiration from the days of blissful gaming simplicity, perhaps this could give us that same feeling we had when playing the originals. And these original titles won't be affected by a new release.
It seems to be taking Publishers a long time to re-adjust their views on their established properties. For some time, not all of our favorite games were growing up with us. Mega Man, for instance, seemed to continue, for over 50 games, on his moderately successful (at most) run with the same age group. The problem is that people are still growing, and it likely wasn't until one of the biggest downloadable game this year hit, Mega Man 9, that many of the original fans found themselves coming back to the REAL blue bomber.
What of the blue blur? Sonic continues on his path of forgetting what he used to do best. Sonic Rush seemed pretty good, but in standard SEGA fashion, the game quickly became scrap. Why can't we just have a new, fast-paced, 2D console platformer? Is it because SEGA doesn't like us?
Koji Igarashi has been on my shit-list for some time with the mishandling of the Castlevania series. With the success of the DS versions and their inability to truly improve on one another, I've been convinced for some time that the team over at Konami aren't thinking on all cylinders. A fighting game for the Wii? Here's a quick note, IGA: You don't need to have motion controls. Is there any reason why we can't have a great 2D Castlevania adventure on WiiWare?
Although I love the Metroid Prime series with a burning passion, there are a million possiblities in another 2D Samus adventure, which hasn't been seen for years. And if Retro Studios chooses to stick with the Prime series, why can't we have online multiplayer modes? According to a representative some time ago, when asked about the third installment in the series, they said they did not include multiplayer as it went against the spirit of the series; even though the second game had a fun multiplayer mode, and Metroid Prime Hunters for DS is fairly good online multiplayer shooter.
Why can't we have Super Mario Bros. 4 for Wii? Although there is no confirmation, I personally feel we will see a game of this nature in the future. After all, New Super Mario Bros. for DS has been successful. If you've played the multiplayer mode for that game, you'll know what I mean when I say that I want a deeper verion of that mode as a Wii title in the future.
After all this, it is fair to ask: Why can't they make these games? So many of us devoted gamers want games like these, and more. But are the creators of the games sitting on their Holy Grails? Are they intentionally attempting to create hype prior to a release or announcement someday? While we may never know, we can only continue to kick and scream for the games we love, but may never play.